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Profile Details
USD 75 /hr
Hire Dr. Michael S.
United States
USD 75 /hr

Expert Academic Editor/Dissertation Editor/Thesis Editor

Profile Summary
Subject Matter Expertise
Writing Technical Writing, Copywriting
Research User Research, Meta-Research, Gray Literature Search, Systematic Literature Review, Secondary Data Collection
Work Experience


Anaheim University

2015 - Present

Chief Game-Based Learning Officer


2014 - Present

Dissertation Chair, Dissertation Content Expert, Adjunct Professor

Grand Canyon University

2015 - 2020

Dissertation Co-Chair: Information Sciences, PhD Program

Universidade Estadual Paulista

2014 - 2017

Adjunct Professor

Northwest Nazarene University

2016 - 2016

Associate Professor

Westminster College

2007 - 2016

Adjunct Professor

Boise State University

2013 - 2015

Assistant & Coordinator of the KM Concentration

Kent State University

2004 - 2007


PhD (School of Information Studies)

McGill University

2000 - 2007

Bachelor of Independent Studies

University of Waterloo

1986 - 1989

  • Certification details not provided.
Sutton, M.J.D. (2020). A Game-Based Learning Initiatives: The Emergent Role of the Transformation Agent, Turkey Gamification Summit, April 2020.
Sutton, M.J.D. (2017). Virtual Reality for Constructing Flow and Flow-based Leadership: The FLIGBY Simulation Experience,International Business Learning Games Competition Conference, The Business Excellence Institute [Ireland], Sept. 2017, Lisbon, Portugal.
Sutton, M.J.D. (2015). Could Serious Games & Simulations Motivate Stakeholder Strategy in Knowledge Management Initiatives, South African Knowledge Management Summit 2015, Pretoria, Republic of South Africa.
Sutton, M.J.D. (2015). Gamification in Knowledge Management Initiatives -- Serious Games – Knowledge Acquisition, Codification, and Sharing, Knowledge Management Australia 2015 Conference, Melbourne, Australia.
Sutton, M.J.D. Successful Experiential Learning: Blogs and Wikis for Personal Knowledge Management, Knowledge Mobilization, and Entrepreneurship Courses. 2nd Annual Conference 2014 Higher Education Teaching & Learning (HETL), Anchorage, AK.
Sutton, M.J.D. (2013). Wikis and blogs as the core technology for increasing classroom engagement in studying Knowledge Management (KM)/Knowledge Mobilization: Two cases. 1st Annual 2013 Conference Higher Education Teaching & Learning (HETL), Orlando, FL.
Sutton, M.J.D., Lemay, P.J.(1999). Terms of reference: The foundation for implementing document management systems . Information Systems Management. 16. (1). p. 78-83.
Sutton, M.J.D., Allen, K. (2019). Emotify!: The Power of the Human Element in Game-Based Learning, Serious Games and Experiential Education. NY: EIGAMES LLC.
Sutton, M. J. D. (2016). Compilation of Journals: Information Sources for the Topics of Game-Based Learning, Simulations, Serious Games, Gamification, Virtual Reality, and Immersive Learning. Boise, ID: Funification.biz.
Sutton, M.J.D., Hazeri, A.(2012). Using the wiki as an experiential learning tool to engage students in undergraduate and graduate university courses . Cutting-Edge Technologies in Higher Education. 6. (PARTA). p. 195-225.
Sutton, M.J.D.(2009). A manifesto for the preservation of organizational memory associated with the emergence of knowledge management educational programs . Building Organizational Memories: Will You Know What You Knew?. p. 225-243.
Sutton, M.J.D.(2001). Knowledge portal classification technology:Mapping knowledge landscapes . Architectures for E-Business Systems: Building the Foundation for Tomorrow's Success. p. 765-775.
Sutton, M.J.D.(2001). Strategies for an archives management program . Oracle Internals: Tips, Tricks, and Techniques for DBAs. p. 279-290.
Sutton, M.J.D.(2000). Strategies for an archives management program . Designing a Total Data Solution: Technology, Implementation, and Deployment. p. 361-372.