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Profile Details
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Hire Dr. Rachel K.
United States
Profile Summary
Subject Matter Expertise
Services
Work Experience

Independent Consultant

Self-Employed

July 2016 - Present

Research Associate

University of Muenster

November 2012 - October 2014

PhD Researcher

University of York

September 2009 - August 2013

Education

PhD Psychology

University of York

August 2009 - January 2014

M.A. Counseling Psychology

Santa Clara University

August 2006 - May 2008

B.A. Psychology

University of Texas, Dallas

September 2001 - May 2005

Certifications
  • Certification details not provided.
Publications
OTHER
Rachel Kowert, Linda Kaye, Sally Quinn (2019). Online multiplayer gaming and well-being . Edge Hill University.
Rachel Kowert, Linda Kaye, Sally Quinn (2019). Online multiplayer gaming and well-being . Edge Hill University.
Rachel Kowert, Nicholas D. Bowman, Christopher J. Ferguson(2015). The Impact of Video Game Play on Human (and Orc) Creativity . 39--60Elsevier {BV}
JOURNAL ARTICLE
Sara M. Cole(2016). Rachel Kowert and Thorsten Quandt (eds.), The Video Game Debate . Hyperrhiz: New Media Cultures. (15). p. 1--1. Electric
Rachel Kowert, Emese Domahidi, Johannes Breuer, Ruth Festl, Thorsten Quandt(2016). A Longitudinal Analysis of Gaming- and Non-Gaming-Related Friendships and Social Support among Social Online Game Players . Media Psychology. p. 1--20. Informa {UK} Limited
Rachel Kowert, Jens Vogelgesang, Ruth Festl, Thorsten Quandt(2015). Psychosocial causes and consequences of online video game play . Computers in Human Behavior. 45. p. 51--58. Elsevier {BV}
Rachel Kowert, Johannes Breuer, Ruth Festl, Thorsten Quandt(2015). Sexist Games=Sexist Gamers? A Longitudinal Study on the Relationship Between Video Game Use and Sexist Attitudes . Cyberpsychology, Behavior, and Social Networking. 18. (4). p. 197--202. Mary Ann Liebert Inc
Rachel Kowert, Nicholas David Bowman, Elizabeth Cohen(2015). When the ball stops, the fun stops too: The impact of social inclusion on video game enjoyment . Computers in Human Behavior. 53. p. 131--139. Elsevier {BV}
Rachel Kowert, Julian A. Oldmeadow(2015). Playing for social comfort: Online video game play as a social accommodator for the insecurely attached . Computers in Human Behavior. 53. p. 556--566. Elsevier {BV}
Rachel Kowert, Emese Domahidi, Ruth Festl, Thorsten Quandt(2014). Social gaming, lonely life? The impact of digital game play on adolescents' social circles . Computers in Human Behavior. 36. p. 385--390. Elsevier {BV}
Rachel Kowert, Emese Domahidi, Thorsten Quandt(2014). The Relationship Between Online Video Game Involvement and Gaming-Related Friendships Among Emotionally Sensitive Individuals . Cyberpsychology, Behavior, and Social Networking. 17. (7). p. 447--453. Mary Ann Liebert Inc
Rachel Kowert, Ruth Festl, Thorsten Quandt(2014). Unpopular, Overweight, and Socially Inept: Reconsidering the Stereotype of Online Gamers . Cyberpsychology, Behavior, and Social Networking. 17. (3). p. 141--146. Mary Ann Liebert Inc
Rachel Kowert, Julian A. Oldmeadow(2013). (A)Social reputation: Exploring the relationship between online video game involvement and social competence . Computers in Human Behavior. 29. (4). p. 1872--1878. Elsevier {BV}
Rachel Kowert, Julian A. Oldmeadow, Sally Quinn(2013). Attachment style, social skills, and Facebook use amongst adults . Computers in Human Behavior. 29. (3). p. 1142--1149. Elsevier {BV}
DATA SET
Rachel Kowert, Julian A. Oldmeadow Social Identity with the Community of Gamers Measure . PsycTESTS Dataset. American Psychological Association ({APA})
Rachel Kowert, Julian A. Oldmeadow Emotional Motivations for Play Scale . PsycTESTS Dataset. American Psychological Association ({APA})
Rachel Kowert, Julian A. Oldmeadow, Sally Quinn Facebook Usage and Experience Measure . PsycTESTS Dataset. American Psychological Association ({APA})
Rachel Kowert, Julian A. Oldmeadow, Sally Quinn Abridged Social Skills Inventory . PsycTESTS Dataset. American Psychological Association ({APA})