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Profile Details
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★★★★★
☆☆☆☆☆
USD 35 /hr
Hire Dr. Markus E.
Costa Rica
USD 35 /hr

Freelance AI/ML and game consultant | Expert in Python, PyTorch, Numpy, Unity

Profile Summary
Subject Matter Expertise
  • Expertise details not provided.
Services
Writing Technical Writing, Newswriting
Research Gray Literature Search, Systematic Literature Review, Secondary Data Collection
Consulting Scientific and Technical Consulting
Data & AI Statistical Analysis, Algorithm Design-Non ML, Data Visualization
Work Experience

Visiting Professor

University of Costa Rica

January 2019 - July 2020

Education

PhD (Computer Science)

North Carolina State University

August 2013 - December 2018

Certifications
  • Certification details not provided.
Publications
CONFERENCE PAPER
Eger, M., Gruss, D.(2019). Wait a second: Playing Hanabi without giving hints . ACM International Conference Proceeding Series.
Eger, M., Martens, C.(2018). Keeping the story straight: A comparison of commitment strategies for a social deduction game . Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018. p. 24-30.
Mohr, H., Eger, M., Martens, C.(2018). Eliminating the impossible: A procedurally generated murder mystery . CEUR Workshop Proceedings. 2282.
Gottwald, E.T., Eger, M., Martens, C.(2018). I see what you see: Integrating eye tracking into Hanabi playing agents . CEUR Workshop Proceedings. 2282.
Eger, M., Mathewson, K.W.(2018). dAIrector: Automatic story beat generation through knowledge synthesis . CEUR Workshop Proceedings. 2321.
Eger, M., Martens, C.(2017). Practical specification of belief manipulation in games . Proceedings of the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2017. p. 30-36.
Eger, M.(2017). Intentional agents for epistemic games . Proceedings of the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2017. p. 280-282.
Eger, M., Martens, C., Cordoba, M.A.(2017). An intentional AI for hanabi . 2017 IEEE Conference on Computational Intelligence and Games, CIG 2017. p. 68-75.