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Profile Details
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Hire Dr. Dimitar G.
Bulgaria
USD 40 /hr
PhD Researcher | Game-Based Learning, Behavioral Research & Qualitative Methods | 10 Peer-Reviewed Publications
Profile Summary
Subject Matter Expertise
Services
Writing
Technical Writing
Research
User Research,
Gray Literature Search,
Scientific and Technical Research,
Systematic Literature Review,
Secondary Data Collection
Consulting
Scientific and Technical Consulting
Product Development
Concept Development,
Prototyping
Work Experience
Learning Experience Designer & Game Design Consultant
LEAD Program in Business
January 2023 - December 2024
Graduate Research/Teaching Assistant
Politecnico di Torino
January 2021 - August 2023
Teaching Assistant/Lecturer
University of Huddersfield
January 2015 - December 2020
Education
PhD
Politecnico di Torino
September 2016 - August 2023
BA (Hons) First Class
University of Huddersfield
September 2012 - September 2016
Certifications
- Certification details not provided.
Publications
JOURNAL ARTICLE
Dimitar Gyaurov, Carlo Fabricatore, Andrea Bottino (2025). Entertainment games for complex problem-solving: A systematic review of design frameworks and the development of design guidelines . Computers in Human Behavior Reports.
Dimitar Gyaurov, Francesco Strada, Maria Ximena Lopez, Carlo Fabricatore, Alysson Diniz dos Santos, Edoardo Battegazzorre, Andrea Bottino (2023). Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management . International Journal of Human-Computer Studies.
Dimitar Gyaurov, Carlo Fabricatore, Andrea Bottino (2022). Features of Entertainment Digital Games for Learning and Developing Complex Problem-Solving Skills: A Protocol for a Systemic Review . International Journal of Qualitative Methods.
Carlo Fabricatore and Dimitar Gyaurov and Ximena Lopez(2019). An exploratory study of the relationship between meaning-making and quality in games . Multimedia Tools and Applications. 78. (10). p. 13539--13564. Springer Science and Business Media {LLC}
Fabricatore, C., Gyaurov, D., Lopez, X.(2019). An exploratory study of the relationship between meaning-making and quality in games . Multimedia Tools and Applications. 78. (10). p. 13539-13564.
BOOK CHAPTER
(2021). Development of an Instrument to Analyse Gameplay Features Promoting Complex Problem-Solving Conditions . Proceedings of the 15th European Conference on Games Based Learning ECGBL 2021.
Dimitar Gyaurov, Carlo Fabricatore, Ximena Lopez(2020). Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems . 243--259Springer International Publishing
CPS-GBL Framework to Evaluate Game Systems Promoting Intrinsically-Motivating Complex Problem-Solving Processes @inproceedings{2020, doi = {10.34190/gbl.20.107}, url = {https://doi.org/10.34190%2Fgbl.20.107}, year = 2020, publisher = {{ACI}}, title = {{CPS}-{GBL} Framework to Evaluate Game Systems Promoting Intrinsically-Motivating Complex Problem-Solving Processes}, booktitle = {Proceedings of the 13th {EuropeanConference} on Game Based Learning}} . Proceedings of the 13th EuropeanConference on Game Based Learning.
An Analysis Instrument for Gameplay Information Flows Supporting Sustainability Complex Problem-Solving @inproceedings{2019, doi = {10.34190/gbl.19.171}, url = {https://doi.org/10.34190%2Fgbl.19.171}, year = 2019, month = {oct}, publisher = {{ACPI}}, title = {An Analysis Instrument for Gameplay Information Flows Supporting Sustainability Complex Problem-Solving}, booktitle = {Proceedings of the 12th European Conference on Game Based Learning}} . Proceedings of the 12th European Conference on Game Based Learning.
CONFERENCE PAPER
Gyaurov, D., Fabricatore, C., Bottino, A.(2021). Development of an instrument to analyse gameplay features promoting complex problem-solving conditions . Proceedings of the European Conference on Games-based Learning. 2021-September. p. 296-305.
Gyaurov, D., Fabricatore, C., Lopez, X.(2020). CPS-GBL framework to evaluate game systems promoting intrinsically-motivating complex problem-solving processes . Proceedings of the European Conference on Games-based Learning. 2020September. p. 220-228.
Gyaurov, D., Fabricatore, C., Lopez, X.(2019). An analysis instrument for gameplay information flows supporting sustainability complex problem-solving . Proceedings of the European Conference on Games-based Learning. 2019-October. p. 863-871.
BOOK
Fabricatore, C., Gyaurov, D., Lopez, X.(2020). Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 12434 LNCS. p. 243-259.